

I breifly searched the forums and did not find anything on this. Considering i will only be playing multiplayer (as GDI) this is a bit of an issue. The whole family is getting remobilized to play TS and just played my first game there but came across what i think is a bug? basically as playing GDI vs NOD i built a firestorm defence to protect against the multi-missiles, however the firestorm defense failed to stop these, as far as i can remember the firestorm defense was meant to prevent missiles coming into your base (apart from air attacks this is its only usage?) I found this old thread from 1999 - !topic/-sun/Y7d1Rqa-Ft8 - which seems to suggest that its only on multiplayer that this doesnt work, i messed around with some of the map settings to see if i could fix this to no avail.

However, if the refinery is sold, the owner will get 1000 (2000 list price divided by 2) from the building and the harvester will be kept.

Notes As one harvester costs 1400 to build from the war factory, the refinery building itself should have a fair value of 600. Returning player from the early 2000s, grew up with this game as well as watching my Dad play friends in the early days of internet. When it is destroyed, it will leave Tiberium behind.
